mardi 15 décembre 2015
Heroes Of the Storm | Wine-Staging 1.8 RC3 | Gallium Nine
Par david techer, mardi 15 décembre 2015 à 14:27 :: Linux Gaming
Got nice FPS for Low Settings test (60-70 FPS) compared to Ultra Settings test (20-30 FPS)
Aller au contenu | Aller au menu | Aller à la recherche
< 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 >
mardi 15 décembre 2015
Par david techer, mardi 15 décembre 2015 à 14:27 :: Linux Gaming
Got nice FPS for Low Settings test (60-70 FPS) compared to Ultra Settings test (20-30 FPS)
Par david techer, mardi 15 décembre 2015 à 14:23 :: Linux Gaming
Got almost 55-60 FPS for this game.
In this part I explained the steps I did to get the Mesa3D Sources patches with the latest Gallium Nine sources. I know that iXit Group keep their sources refreshed as much as expected but I am used to refresh to keep Mesa3D sources refreshed too
I have to extract the latest patches for Gallium Nine extracted from Git Repo of iXit Group (https://github.com/iXit/Mesa-3D). On 15-Dec-2015 the latest commit was 04360cbf9444b8b7f29e27db2a3f198b0953bfd3
. There are 46 patches to extract to get latest Gallium Nine patches
cd /opt/Sources git clone https://github.com/iXit/Mesa-3D Mesa-3D_ixit_$(date -I) cd Mesa-3D_ixit_$(date -I) git format-patch -46 04360cbf9444b8b7f29e27db2a3f198b0953bfd3
Notice: the commit 04360cbf9444b8b7f29e27db2a3f198b0953bfd3
can be obtained by doing git log | head -n1
root@amdgaming:/opt/Sources/Mesa-3D_ixit_2015-12-14# git log | head -n1 commit 04360cbf9444b8b7f29e27db2a3f198b0953bfd3
Time to get the latest sources from Mesa3D Git Repo
cd /opt/Sources git clone git://anongit.freedesktop.org/mesa/mesa Mesa-3D_$(date -I) cd Mesa-3D_$(date -I)
for file in $(ls /opt/Sources/Mesa-3D_ixit_$(date -I)/*patch);do patch -p1 < $file;done
I have to patch this file src/gallium/state_trackers/nine/nine_shader.c
by commenting out this line assert(tx->loop_or_rep[l] == loop_or_rep);
at line #779
if (ureg_dst_is_undef(tx->regs.rL[l])) { /* loop or rep ctr creation */ tx->regs.rL[l] = ureg_DECL_local_temporary(tx->ureg); tx->loop_or_rep[l] = loop_or_rep; } /* loop - rep - endloop - endrep not allowed */ //assert(tx->loop_or_rep[l] == loop_or_rep); return tx->regs.rL[l]; }
After that you just have to rebuild Mesa3D as usual
As prerequisite you just need to install those packages
winetricks -q vcrun2013 d3dcompiler_43 d3dx9
dimanche 13 décembre 2015
Par david techer, dimanche 13 décembre 2015 à 01:55 :: Linux Gaming
Here are my own tests for FaceRig on Linux. You have to patch and rebuild Wine. All steps are explained below.
Download wine sources.
Using your favorite text editor edit this file dlls/qcap/vfwcapture.c
Near line 402 its new content should be something like (Or just copy/paste the following content to replace content for AMStreamConfig_GetNumberOfCapabilities()
and AMStreamConfig_GetStreamCaps()
)
... ... static HRESULT WINAPI AMStreamConfig_GetNumberOfCapabilities( IAMStreamConfig *iface, int *piCount, int *piSize ) { // FIXME("%p: %p %p - stub, intentional\n", iface, piCount, piSize); // *piCount = 0; // return E_NOTIMPL; /* Not implemented for this interface */ FIXME("%p: %p %p - semi-stub\n", iface, piCount, piSize); *piCount = 1; *piSize = sizeof(VIDEO_STREAM_CONFIG_CAPS); return S_OK; } static HRESULT WINAPI AMStreamConfig_GetStreamCaps( IAMStreamConfig *iface, int iIndex, AM_MEDIA_TYPE **pmt, BYTE *pSCC ) { // FIXME("%p: %d %p %p - stub, intentional\n", iface, iIndex, pmt, pSCC); // return E_NOTIMPL; /* Not implemented for this interface */ HRESULT hr; VIDEO_STREAM_CONFIG_CAPS *pVSCC = (VIDEO_STREAM_CONFIG_CAPS*)pSCC; FIXME("%p: %d %p %p - semi-stub\n", iface, iIndex, pmt, pSCC); /* Should we return other results beyond just the current config? */ if(iIndex != 0) return S_FALSE; hr = AMStreamConfig_GetFormat(iface, pmt); if(SUCCEEDED(hr)) { memset(pVSCC, 0, sizeof(VIDEO_STREAM_CONFIG_CAPS)); pVSCC->guid = (*pmt)->formattype; /* FIXME - we should probably fill this out properly */ } return hr; }Quit and save the file.
Notice about this new content: The new content I used so Wine can support my Webcam was found by reading this thread on Steam. It was about a patch to apply to Wine. I've just applied its content to my own purpose.
./configure --prefix=/some/path && make && make install
winetricks -q vcrun2010 d3dcompiler_43
winetricks --no-isolate steam
vendredi 11 décembre 2015
Par david techer, vendredi 11 décembre 2015 à 12:17 :: Général
Yesterday it was the occasion to revisit this game. I did play this game for 4 months. There were a lot of updates to download/patch (12 GB of data to download OMG!).
Finally I was able to play it like a charm. Still a nice MMO for me